Siggraph All Bibliography Tags w/Abstract

Hao, Y., & Lien, J.-M. (2019). Computational laser forming origami of convex surfaces. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–11). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329006
Jipa, A., Giacomarra, F., Giesecke, R., Chousou, G., Pacher, M., Dillenburger, B., … Leschok, M. (2019). 3D-printed formwork for bespoke concrete stairs: from computational design to digital fabrication. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–12). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329003
Hattab, A., & Taubin, G. (2019). Rough carving of 3D models with spatial augmented reality. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–10). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3328998
Merrill, D. J., Garza, J., & Swanson, S. (2019). Echidna: mixed-domain computational implementation via decision trees. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–12). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329004
Lamb, N., Banerjee, S., & Banerjee, N. K. (2019). Automated reconstruction of smoothly joining 3D printed restorations to fix broken objects. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–12). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329005
Amorim, D. J. N., Nachtigall, T., & Alonso, M. B. (2019). Exploring mechanical meta-material structures through personalised shoe sole design. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–8). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329001
Larsson, M., Yoshida, H., & Igarashi, T. (2019). Human-in-the-loop fabrication of 3D surfaces with natural tree branches. In Proceedings of the ACM Symposium on Computational Fabrication  - SCF ’19 (pp. 1–12). Pittsburgh, Pennsylvania: ACM Press. https://doi.org/10.1145/3328939.3329000
Cutler, L., Darnell, E., Dirksen, N., Hutchinson, M., Peterson, S., Schiewe, R., & Wang, W. (2019). Making you matter: creating interactive VR narratives through experimentation and learning. In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–9). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338883
Le, K.-D., Fjeld, M., Alavi, A., & Kunz, A. (2017). Immersive environment for distributed creative collaboration. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology  - VRST ’17 (pp. 1–4). Gothenburg, Sweden: ACM Press. https://doi.org/10.1145/3139131.3139163
Koschier, D., & Bender, J. (2017). Density maps for improved SPH boundary handling. In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation - SCA ’17 (pp. 1–10). Los Angeles, California: ACM Press. https://doi.org/10.1145/3099564.3099565
Giunchi, D., James, S., & Steed, A. (2018). 3D sketching for interactive model retrieval in virtual reality. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–12). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229166
Luo, G., Deng, Z., Jin, X., Zhao, X., Zeng, W., Xie, W., & Seo, H. (2019). 3D mesh animation compression based on adaptive spatio-temporal segmentation. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games  - I3D ’19 (pp. 1–10). Montreal, Quebec, Canada: ACM Press. https://doi.org/10.1145/3306131.3317017
Manith, E., Ean, S., & Yoo, K.-H. (2019). X3D Modeling and Animation for Human Respiratory Organ. In The 24th International Conference on 3D Web Technology on  - Web3D ’19 (pp. 1–3). LA, CA, USA: ACM Press. https://doi.org/10.1145/3329714.3338139
Dvorožňák, M., Nejad, S. S., Jamriška, O., Jacobson, A., Kavan, L., & Sýkora, D. (2018). Seamless reconstruction of part-based high-relief models from hand-drawn images. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–9). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229153
Arpa, S., Süsstrunk, S., & Hersch, R. D. (2018). Sculpture paintings. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering  - Expressive ’18 (pp. 1–8). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229156
Penney, D. (2016). Volumetric clouds in the VR movie - Allumette. In Proceedings of the 2016 Symposium on Digital Production - DigiPro ’16 (pp. 61–64). Anaheim, California: ACM Press. https://doi.org/10.1145/2947688.2947699
Roumen, T., Kruck, B., Dürschmid, T., Nack, T., & Baudisch, P. (2016). Mobile Fabrication. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST ’16 (pp. 3–14). Tokyo, Japan: ACM Press. https://doi.org/10.1145/2984511.2984586
Lafreniere, B., Coelho, M. H., Cote, N., Li, S., Nogueira, A., Nguyen, L., … Beirne, N. (2016). Crowdsourced Fabrication. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST ’16 (pp. 15–28). Tokyo, Japan: ACM Press. https://doi.org/10.1145/2984511.2984553
Lo, J., Torres, C., Yang, I., O’Leary, J., Kaufman, D., Li, W., … Paulos, E. (2016). Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST ’16 (pp. 665–676). Tokyo, Japan: ACM Press. https://doi.org/10.1145/2984511.2984579
Yangandul, C., Paryani, S., Le, M., & Jain, E. (2018). How many words is a picture worth?: attention allocation on thumbnails versus title text regions. In Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications - ETRA ’18 (pp. 1–5). Warsaw, Poland: ACM Press. https://doi.org/10.1145/3204493.3204571
Lin, L., Parmar, D., Babu, S. V., Leonard, A. E., Daily, S. B., & Jörg, S. (2017). How character customization affects learning in computational thinking. In Proceedings of the ACM Symposium on Applied Perception - SAP ’17 (pp. 1–8). Cottbus, Germany: ACM Press. https://doi.org/10.1145/3119881.3119884
Chang, Y.-L., & Tien, C.-L. (2019). Development of mobile augmented-reality and virtual-reality simulated training systems for marine ecology education. In The 24th International Conference on 3D Web Technology on  - Web3D ’19 (pp. 1–3). LA, CA, USA: ACM Press. https://doi.org/10.1145/3329714.3338142
Zhang, J., Chen, Y., Li, L., Fu, H., & Tai, C.-L. (2018). Context-based sketch classification. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–10). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229154
Ghodrati, A., Blagojevic, R., Guesgen, H. W., Marsland, S., & Plimmer, B. (2018). The role of grouping in sketched diagram recognition. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–12). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229160
Entem, E., Parakkat, A. D., Cani, M.-P., & Barthe, L. (2018). Structuring and layering contour drawings of organic shapes. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–14). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229155
Schied, C., Salvi, M., Kaplanyan, A., Wyman, C., Patney, A., Chaitanya, C. R. A., … Lefohn, A. (2017). Spatiotemporal variance-guided filtering: real-time reconstruction for path-traced global illumination. In Proceedings of High Performance Graphics on - HPG ’17 (pp. 1–12). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105770
Englert, M., Klomann, M., Weber, K., Grimm, P., & Jung, Y. (2019). Enhancing the AR Experience with Machine Learning Services. In The 24th International Conference on 3D Web Technology on  - Web3D ’19 (pp. 1–9). LA, CA, USA: ACM Press. https://doi.org/10.1145/3329714.3338134
Patney, A., & Lefohn, A. (2018). Detecting aliasing artifacts in image sequences using deep neural networks. In Proceedings of the Conference on High-Performance Graphics - HPG ’18 (pp. 1–4). Vancouver, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3231578.3231580
Grogorick, S., Stengel, M., Eisemann, E., & Magnor, M. (2017). Subtle gaze guidance for immersive environments. In Proceedings of the ACM Symposium on Applied Perception - SAP ’17 (pp. 1–7). Cottbus, Germany: ACM Press. https://doi.org/10.1145/3119881.3119890
Wu, M.-L., & Popescu, V. (2019). RGBD temporal resampling for real-time occlusion removal. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games  - I3D ’19 (pp. 1–9). Montreal, Quebec, Canada: ACM Press. https://doi.org/10.1145/3306131.3317025
Sahbaei, P., Mould, D., & Wyvill, B. (2018). Implicit representation of inscribed volumes. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive ’18 (pp. 1–7). Victoria, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3229147.3229164
Hochstetter, H., & Kolb, A. (2017). Evaporation and condensation of SPH-based fluids. In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation - SCA ’17 (pp. 1–9). Los Angeles, California: ACM Press. https://doi.org/10.1145/3099564.3099580
Zhang, Y., Xiao, R., & Harrison, C. (2016). Advancing Hand Gesture Recognition with High Resolution Electrical Impedance Tomography. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST ’16 (pp. 843–850). Tokyo, Japan: ACM Press. https://doi.org/10.1145/2984511.2984574
Potgieter, P., & Blignaut, P. (2018). A system to determine if learners know the divisibility rules and apply them correctly. In Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications - ETRA ’18 (pp. 1–8). Warsaw, Poland: ACM Press. https://doi.org/10.1145/3204493.3204526
Pepper, J., Seitschek, K., Farnsworth, I., Kerley, L., Turhan, C., Messineo, C., & Clark, J. (2016). Cross departmental collaboration for FX driven animation in “Alice Through the Looking Glass.” In Proceedings of the 2016 Symposium on Digital Production - DigiPro ’16 (pp. 65–72). Anaheim, California: ACM Press. https://doi.org/10.1145/2947688.2947700
Mazumdar, A., Alaghi, A., Barron, J. T., Gallup, D., Ceze, L., Oskin, M., & Seitz, S. M. (2017). A hardware-friendly bilateral solver for real-time virtual reality video. In Proceedings of High Performance Graphics on - HPG ’17 (pp. 1–10). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105772
Kerbl, B., Kenzel, M., Schmalstieg, D., & Steinberger, M. (2017). Effective static bin patterns for sort-middle rendering. In Proceedings of High Performance Graphics on - HPG ’17 (pp. 1–10). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105777
Shkurko, K., Grant, T., Kopta, D., Mallett, I., Yuksel, C., & Brunvand, E. (2017). Dual streaming for hardware-accelerated ray tracing. In Proceedings of High Performance Graphics on - HPG ’17 (pp. 1–11). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105771
Corso, A. D., Salvi, M., Kolb, C., Frisvad, J. R., Lefohn, A., & Luebke, D. (2017). Interactive stable ray tracing. In Proceedings of High Performance Graphics on  - HPG ’17 (pp. 1–10). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105769
Mara, M., McGuire, M., Bitterli, B., & Jarosz, W. (2017). An efficient denoising algorithm for global illumination. In Proceedings of High Performance Graphics on - HPG ’17 (pp. 1–7). Los Angeles, California: ACM Press. https://doi.org/10.1145/3105762.3105774
Kenny, S., Mahmood, N., Honda, C., Black, M. J., & Troje, N. F. (2017). Effects of animation retargeting on perceived action outcomes. In Proceedings of the ACM Symposium on Applied Perception - SAP ’17 (pp. 1–7). Cottbus, Germany: ACM Press. https://doi.org/10.1145/3119881.3119891
Sharpe, B. (2018). Moment transparency. In Proceedings of the Conference on High-Performance Graphics  - HPG ’18 (pp. 1–4). Vancouver, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3231578.3231585
Lier, A., Stamminger, M., & Selgrad, K. (2018). CPU-style SIMD ray traversal on GPUs. In Proceedings of the Conference on High-Performance Graphics - HPG ’18 (pp. 1–4). Vancouver, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3231578.3231583
Benthin, C., Wald, I., Woop, S., & Áfra, A. T. (2018). Compressed-leaf bounding volume hierarchies. In Proceedings of the Conference on High-Performance Graphics - HPG ’18 (pp. 1–4). Vancouver, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3231578.3231581
Trompouki, M. M., & Kosmidis, L. (2018). Brook GLES Pi: democratising accelerator programming. In Proceedings of the Conference on High-Performance Graphics - HPG ’18 (pp. 1–4). Vancouver, British Columbia, Canada: ACM Press. https://doi.org/10.1145/3231578.3231582
Stevanoski, O., & Gritz, L. (2019). SpLit: interactive light dialing as creative vehicle. In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–7). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338885
Augello, N., & Somasundaram, A. (2019). Skunk: DreamWorks fur motion system. In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–3). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338876
de Goes, F., & James, D. L. (2019). Sharp kelvinlets: elastic deformations with cusps and localized falloffs. In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–8). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338884
Black, C., Burkard, N., & Pinskiy, D. (2019). Scriptable character fx solution. In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–2). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338877
Pekkarinen, E., & Balzer, M. (2019). Physically based lens flare rendering in “The Lego Movie 2.” In Proceedings of the 2019 Digital Production Symposium on  - DigiPro ’19 (pp. 1–3). Los Angeles, California: ACM Press. https://doi.org/10.1145/3329715.3338881
LeKTuRaT
Voiced by Amazon Polly

Leave a Comment