HeightField Erode

This node uses rainfall, the erodibility of the soil, and entrainment rates as variables to simulate erosion and deposit buildup. This node works iteratively during playback. It will appear to have no effect on the first frame. You need to play the animation to see the effects of the node. Once the simulation converges to … Read more HeightField Erode


 
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Gas Up Res

This solver can scale a low-resolution smoke, file, or even liquid simulation into a higher-resolution container. You can add detail with turbulent noise, at a small enough scale to not affect the large-scale motion of the smoke. This lets you set up the general motion of a simulation at a low resolution and then create … Read more Gas Up Res


 
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POP Collision Behavior

The POP Collision Behavior node performs operations based on collisions set in the hit attributes. Source: POP Collision Behavior Typically, the POP Collision Detect node is used to do both the collision detection and resolution. However, this node can be useful when responding to DOP collisions created by the Add Hit Attributesoption of the POP Solver. This operator modifies … Read more POP Collision Behavior


 
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Museum | Oscars.org | Academy of Motion Picture Arts and Sciences

OPENING 2020 The Academy Museum will be the world’s premier institution dedicated to the art and science of movies. Located on Wilshire and Fairfax in Los Angeles, the Museum will be simultaneously immersive, experimental, educational, and entertaining. More than a museum, this dynamic film center will offer unparalleled experiences and insights into movies and moviemaking. … Read more Museum | Oscars.org | Academy of Motion Picture Arts and Sciences


 
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