Introduction to USD


What is USD? Pipelines capable of producing computer graphics films and games typically generate, store, and transmit great quantities of 3D data, which we call “scene description”.  Each of many cooperating applications in the pipeline  (modeling, shading, animation, lighting, fx, rendering) typically has its own special form of scene description tailored to the specific needs … Read more Introduction to USD


What is USD? Pipelines capable of producing computer graphics films and games typically generate, store, and transmit great quantities of 3D data, which we call “scene description”.  Each of many cooperating applications in the pipeline  (modeling, shading, animation, lighting, fx, rendering) typically has its own special form of scene description tailored to the specific needs … Read more Introduction to USD


 


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hradec/pipeVFX: A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer.




 


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Nicolas Poteet © “La sur-représentation du paysage” on Vimeo




 


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Learn VUE-Esprit


Source: Learn


Source: Learn


 


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Is your look development and lighting pipeline ready for 8K? | Foundry


Is your look development and lighting pipeline ready for 8K? As we explored in a recent article, 8K is here. The display technology is already being sold in shops, the capture technology is developing apace, and the broadcast capabilities exist. It’s likely to be some time before we see mass consumer adoption  – not least … Read more Is your look development and lighting pipeline ready for 8K? | Foundry


Is your look development and lighting pipeline ready for 8K? As we explored in a recent article, 8K is here. The display technology is already being sold in shops, the capture technology is developing apace, and the broadcast capabilities exist. It’s likely to be some time before we see mass consumer adoption  – not least … Read more Is your look development and lighting pipeline ready for 8K? | Foundry


 


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HQueue Render – Houdini Distributed Rendering


How do you render in houdini?


How do you render in houdini?


 


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High performance cluster for render farm- Bibliographic data


The utility model relates to a high performance cluster for a render farm, comprising a work station, a management node and a render node, wherein the output end management network of the work station is connected to the input end of the management node; the management node is connected with the render node through an … Read more High performance cluster for render farm- Bibliographic data


The utility model relates to a high performance cluster for a render farm, comprising a work station, a management node and a render node, wherein the output end management network of the work station is connected to the input end of the management node; the management node is connected with the render node through an … Read more High performance cluster for render farm- Bibliographic data


 


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Getting Started With Substance Painter 2018


SUBSTANCE PAINTER 2018 COURSE INTRODUCTION Source: Getting Started With Substance Painter 2018 How long to master this? … I was expecting title like this And bullet 1 bullet 2… etc bullet 3 x


SUBSTANCE PAINTER 2018 COURSE INTRODUCTION Source: Getting Started With Substance Painter 2018 How long to master this? … I was expecting title like this And bullet 1 bullet 2… etc bullet 3 x


 


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JoyOfVex – cgwiki


JoyOfVexA 20 day program, each day aiming to be between 5 and 30 minutes plus exercises.IntroductionThere’s a few stages to learning Houdini; getting into nodes and proceduralism is one, dynamics is another, vops is another. But the one that can seem the most daunting is learning vex.This series of lessons is designed to make it … Read more JoyOfVex – cgwiki


JoyOfVexA 20 day program, each day aiming to be between 5 and 30 minutes plus exercises.IntroductionThere’s a few stages to learning Houdini; getting into nodes and proceduralism is one, dynamics is another, vops is another. But the one that can seem the most daunting is learning vex.This series of lessons is designed to make it … Read more JoyOfVex – cgwiki


 


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HoudiniVex – cgwiki


New to Vex? You might want to read JoyOfVex first.Still here? Ok then…So you’ve pushed past hscript, ignored python for now, and seen the awesomeness of vops. You’ll also probably start to get curious as to why there’s at least 4 different ways to define point attributes, all with various idosyncrasies. Time to sweep all … Read more HoudiniVex – cgwiki


New to Vex? You might want to read JoyOfVex first.Still here? Ok then…So you’ve pushed past hscript, ignored python for now, and seen the awesomeness of vops. You’ll also probably start to get curious as to why there’s at least 4 different ways to define point attributes, all with various idosyncrasies. Time to sweep all … Read more HoudiniVex – cgwiki


 


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