Image acquisition The shooting quality is the most important and challenging part of the process. It has dramatic impacts on the quality of the final mesh. The shooting is always a compromise to accomodate to the project’s goals and constraints: scene size, material properties, quality of the textures, shooting time, amount of light, varying light […]
Node based editing in which you connect action doing some result. A node received the output of the previous and has a purpose. After fur filling its purpose, it provides an output to the next node.