Image acquisition The shooting quality is the most important and challenging part of the process. It has dramatic impacts on the quality of the final mesh. The shooting is always a compromise to accomodate to the project’s goals and constraints: scene size, material properties, quality of the textures, shooting time, amount of light, varying light […]
Node based editing in which you connect action doing some result. A node received the output of the previous and has a purpose. After fur filling its purpose, it provides an output to the next node.
Well, I’ve discovered the multi site capability of word press and I’m currently in the process of mastering all the possibilities it offers. Here are some of the things I find interesting out of my few first experimentation. You install a set of themes that become accessible in each sites You install plug-in can you […]
Unit testing. What is testing? Why do we test? What is a unit? @@@@ It is the smallest thing you can test. @@@@ It has a purpose of validating what has been specified in the design. When you test you give the component mock data. @@@@ You don’t connect to the database for testing the […]